Get your child started with
TERA-ICE
(Ages 5 to 8)

TERA-ICE Programs | ICE Robotics
Stage 01 — Foundation track

Tera

Ages 05–08

TERA comprises beginner-level STEM programs for children aged 5 to 8. Kids are introduced to the world of robotics through basic functions and an overall understanding of its importance and relevance. Book one or more of the following programs and get your child started on their journey.

Low cost options

Affordable program cost with the option to book a free trial.

Trusted knowledge

Over 35+ years of combined knowledge and teaching experience.

Learn anywhere

Options to study in-class or virtually/online.

8 modules · Tera stage

Available programs

MOD.01

LEGO WeDo 2.0

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LEGO WeDo is a robotics hardware and software platform specifically designed for Grade 2 students and above. It follows the 4 C's process: Connect to a story, Construct a model, Contemplate its function and Continue improving its design. WeDo 2.0 makes primary school science and computing come to life through hands-on tasks, real-world projects, and relevant technology — combining the LEGO® brick, classroom-friendly software, and curriculum-relevant science projects.

Skills gained
  • Robotics basics
  • Simple sequencing
  • Sensors & motors
  • Storytelling through builds
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MOD.02

Simple & Powered Machines

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The LEGO Education Simple & Powered Machines Set is a very comprehensive set for creating your first mechanical models. It features multiple models that enable students to investigate and understand the operation of simple and complex machines — from gears and levers to pulleys and cranks.

Skills gained
  • Gears & levers
  • Mechanical advantage
  • Cause & effect testing
  • Model building
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MOD.03

Renewable Energy

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Students will explore renewable energy sources; investigate energy supply, transfer, accumulation, conversion, and consumption; and use measurements and data analysis to describe and explain outcomes through hands-on activities and exciting, real-life models like wind turbines and solar cars.

Skills gained
  • Solar & wind power
  • Data measurement
  • Energy transfer
  • Real-world modeling
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MOD.04

LEGO Pneumatics

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LEGO® Education Advancing Motorized Mechanisms + Pneumatics Mechanisms + Renewable Energy. Students will explore energy sources; investigate supply, transfer, and consumption; and use data analysis to describe and explain outcomes through hands-on activities using pumps, cylinders and air-powered mechanisms.

Skills gained
  • Pneumatic systems
  • Motorized mechanisms
  • Air pressure basics
  • System testing
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MOD.05

Scratch Animation

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Scratch animation application teaches basic programming concepts in a visual way. Designed by developers at MIT Media Lab, Scratch is built for children from a young age — its easy-to-use interface means anyone can use it to learn how to program by snapping together blocks instead of typing code.

Skills gained
  • Visual block coding
  • Sequencing & loops
  • Digital storytelling
  • Logical thinking
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MOD.06

LittleBits

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One kit, hundreds of ideas. Winner of 59+ awards & gift guides, the Gizmos & Gadgets Kit, 1st Edition unleashes the creativity in your child. Spark imagination with motors, lights, servos — even the tools to create a remote-control car! Modules snap together magnetically, no soldering required.

Skills gained
  • Circuit building
  • Inventing gadgets
  • Motors & sensors
  • Rapid prototyping
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MOD.07

Dash & Dot Robots

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Dash and Dot are robots that can sense, act and think! These real robots teach children to code while they play. With applications on a compatible tablet or smartphone, children learn to code while they make Dash sing, dance and navigate all around the surroundings.

Skills gained
  • App-based coding
  • Robot navigation
  • Creative problem solving
  • Cause & effect
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MOD.08

Ozobot

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Ozobot Robotics is a miniature smart robot that can follow lines or roam around freely, detect colors, and can be programmed. Ozobot teaches kids in a fun way so they learn while being engaged — drawing color-coded paths that tell the robot how to move.

Skills gained
  • Color-code programming
  • Line-following logic
  • Pattern recognition
  • Creative pathing
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